50 most recent check-ins
2024-07-14
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18:10 | Add opening intro music Leaf check-in: b23703c692 user: nales tags: final-edition | |
17:59 | Add initial screen to ask player to click to start the game This is necessary to activate the sound. Web browsers do not play sounds from an element with which the user did not interact. check-in: e03ccd2ac1 user: nales tags: final-edition | |
16:31 | Load audio, add test audio file and start game when clicking on canvas check-in: d125f98f1e user: nales tags: final-edition | |
14:59 | Make load data methods more generic check-in: ce72887907 user: nales tags: final-edition | |
14:42 | Prefix directory names by a slash check-in: 7124222259 user: nales tags: final-edition | |
2024-06-17
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19:07 | Make opening image dimensions powers of 2 check-in: 6971abfb14 user: nales tags: final-edition | |
18:59 | Use print methods check-in: 8ef56bcb07 user: nales tags: final-edition | |
2024-06-12
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05:56 | Scroll then zoom to bottle in Opening screen check-in: 317bb41752 user: nales tags: final-edition | |
05:54 | Remove trace in Game screen check-in: 5a412f7af4 user: nales tags: final-edition | |
2024-06-05
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20:39 | Improve comments in KeysWatcher check-in: e107885eab user: nales tags: final-edition | |
20:35 | Remove a trace in KeysWatcher check-in: 50d3e4fd0e user: nales tags: final-edition | |
20:33 | Create KeysWatcher class and add JustUp and JustDown key states check-in: c014148557 user: nales tags: final-edition | |
06:40 | Add opening sequence check-in: 3aae325f0f user: nales tags: final-edition | |
2024-05-20
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09:11 | Lock keys to the game check-in: 84e30e97ba user: nales tags: final-edition | |
08:45 | Define enemy action to make code more readable check-in: 6cb112bf64 user: nales tags: final-edition | |
08:00 | Add dash cues check-in: 1243bc058e user: nales tags: final-edition | |
2024-05-19
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16:03 | Reduce insect size check-in: f6c33af016 user: nales tags: final-edition | |
2024-05-18
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20:48 | Set player life to one check-in: ac1741190f user: nales tags: final-edition | |
2024-05-13
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19:44 | Make insects hit other insects or player when dashing check-in: 2426df812d user: nales tags: final-edition | |
18:45 | Add spacing between Munro font letters to stop bleeding check-in: 6db683c85c user: nales tags: final-edition | |
18:04 | Use 640x480 screen resolution check-in: 7a4c60add7 user: nales tags: final-edition | |
17:59 | Remove attack concept check-in: 649564fc5f user: nales tags: final-edition | |
17:51 | Remove bottle dash I am simplifying as much as possible the game so I can finish it. The bottle dash causes too much gameplay and bug problems. I it way too more confusing so I remove it. check-in: 46f75edf78 user: nales tags: final-edition | |
2024-03-16
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10:01 | Taint wall when insect crushed, and fix notion of "up" and "down" for bottle dash check-in: 23afa8280f user: nales tags: final-edition | |
2024-03-13
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03:50 | Update tainted wall duration so the taint disappear after a while check-in: ed45e44d72 user: nales tags: final-edition | |
2024-03-12
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08:18 | Rename variable Configuration.EXPLODING_DURATION check-in: 4fcdadae1c user: nales tags: final-edition | |
08:15 | Add tainting bottle walls functionality check-in: fb45d71e4d user: nales tags: final-edition | |
06:14 | Rename in Bottle the enum Wall to Side check-in: 157934ebd2 user: nales tags: final-edition | |
06:11 | Refactor Bottle class so all wall sprites are in the same map check-in: ae5fb91c89 user: nales tags: final-edition | |
06:07 | Add commented debug code for displaying insect hitboxes check-in: 8ab241d0e8 user: nales tags: final-edition | |
06:05 | Increase insect hitbox radius check-in: 23db8ad809 user: nales tags: final-edition | |
2024-03-04
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17:37 | Explode enemies when they are killed by a dash check-in: b60ce652ba user: nales tags: final-edition | |
2024-03-02
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18:19 | Add ExplodingInsect and test it in test screen check-in: 5d915f2630 user: nales tags: final-edition | |
18:19 | Add comment on Sprite.zone check-in: dea1530ddd user: nales tags: final-edition | |
17:12 | Fix indentation in Insect class check-in: 37b835d057 user: nales tags: final-edition | |
16:41 | Add and use Utils.addAngles method check-in: ff8fd1c34e user: nales tags: final-edition | |
16:29 | Fix typo and indentation check-in: a9d198be0f user: nales tags: final-edition | |
16:28 | Add clone method for Vec2, Vec3 and Sprite check-in: 792010f8c9 user: nales tags: final-edition | |
15:56 | Add test screen for developers check-in: 256aa725f0 user: nales tags: final-edition | |
12:18 | Keep the insect angle under 360 degrees check-in: 63acfd8e77 user: nales tags: final-edition | |
12:17 | Keep the insect angle between 0 and 360 (excluded) degrees check-in: 3aa9f8d2a9 user: nales tags: final-edition | |
2024-03-01
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18:46 | Fix collision check between player and enemy check-in: 754e6c83de user: nales tags: final-edition | |
18:44 | Add DebugUtils class check-in: 8087f20b82 user: nales tags: final-edition | |
17:51 | Add circle/disk display check-in: f028d491c5 user: nales tags: final-edition | |
17:50 | Display shader type name when its compilation fails check-in: 0f905e0ba5 user: nales tags: final-edition | |
2024-02-14
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18:07 | Use hitbox set in Insect for checking collision when dashing check-in: 94c66bb28d user: nales tags: final-edition | |
17:39 | Add gfx.Rectangle to draw colorful rectangles check-in: 3e023434bf user: nales tags: final-edition | |
2024-01-16
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07:56 | Rename Rectangle into Aabb check-in: 989fd422f7 user: nales tags: final-edition | |
07:24 | Move GraphicText to gfx.Text check-in: b32ee29897 user: nales tags: final-edition | |
07:20 | Create gfx package and move Sprite in it check-in: 9f77f57c00 user: nales tags: final-edition | |